반응형
역시 코틀린은 소스를 간단하게 만들어 준다.
class NumtoImage {
fun Numimg2(input1: Int): Int {
val Imgnum = intArrayOf(R.drawable.ball1, R.drawable.ball2, R.drawable.ball3, R.drawable.ball4, R.drawable.ball5, R.drawable.ball6, R.drawable.ball7)
val max = when (input1) {
1, 8, 15, 22, 29, 36 -> 0
2, 9, 16, 23, 30, 37 -> 1
3, 10, 17, 24, 31, 38 -> 2
4, 11, 18, 25, 32, 39 -> 3
5, 12, 19, 26, 33, 40 -> 4
6, 13, 20, 27, 34, 41 -> 5
7, 14, 21, 28, 35 -> 6
else -> 6 }
return Imgnum[max]
}
}
반응형